I watch a lot of conferences, but I can honestly say that this is one of the best ones I’ve ever seen. Bookmark this and take the time to watch it, it’s inspirational:
I watch a lot of conferences, but I can honestly say that this is one of the best ones I’ve ever seen. Bookmark this and take the time to watch it, it’s inspirational:
Has Vlingo beaten Siri to it?
By now most people have heard about Siri, Apple’s mobile voice assistant. With the technology that Siri brought to the table, Steve Jobs said that he’d “cracked” the code for TVs, in the sense that a TV (read: Apple TV) would soon be controlled by voice.
Well, that was looking great until Vlingo stepped in; Vlingo is a virtual assistant that turns your voice into words and applies to the mobile smart phone industry. Here are three videos to bring you up to speed:
So it’s quite obvious that Vlingo is somewhat like Siri, but the problem here, for Apple and Apple fans, is that it looks like Vlingo has beaten Apple to the button with the voice television! About a week ago Vlindo announced at CES 2012 that it’s virtual assistant for Smart TVs is available, here’s a video example of what they’re doing:
Then just two days later Vlingo was featured on CNET, take a watch:
Pretty damn awesome! I still believe that Apple will release this technology very soon and I have no doubt that their solution will be seamless and beautiful like all their other software!
Some good friends of mine have just launched their startup, Airborne, and there’s already some great hype around it. I’ve been fortunate enough to hear about the startup over the years whilst they’ve been building it and I’ve been dying to tell you all about it because I think it has legs, in fact, I think that with the right marketing they might be onto something really big and the awesomeness is compounded by the fact that it’s local!
Casual one sentence: A way for musicians to share their music and for fans to receive it – for only one dollar!
The idea in a video:
I sent some questions through to Justin, Ruark and the crew, and here’s what they had to say:
What made you build Airborne Music? Do you have a passion for music, was it a gap, did you see a system that you thought could be bettered?
A tricky one to answer. Many have suggested that the two industries most ripe for disruption are the banking and music industries. It’s no secret that the music industry is sick, so the opportunity to do something revolutionary is there but I think Airborne happened to be one of those right idea, for the right people, at the right time kind of things.
It doesn’t hurt that music is a pretty damn fascinating business though.
How many people work for Airborne Music? What does everyone do?
Our full-time staff in Cape Town is 5. As with most start-ups we wear many hats day-to-day but we comprise of specialists in roles like product design, Artist acquisition, Carrier growth, marketing and strategic planning. Our ‘extended family’ includes 12 others dotted around Europe where our heavy lifting engineering unit and corporate structure is based.
How did you fund the project, who paid the salaries and did you do client work or salaried work to fund it? Do you have investors?
For the first 3 years, while Airborne was a dream, we paid the bills (mostly) through our work at RUBIKS ROOM which built up a somewhat impressive roster of client work over the years. It was a good for us to experiment with various design and build methodologies before we started building our baby. In 2011 Airborne finally got traction when I managed to convince a beloved band of friends and fools to back the company and development of the first version of the Network (A0M1).
How long did it take you to conceptualize the platform?
Airborne began as a tag-line (music is the virus and the virus is Airborne) and design concept about 4 years ago. We’ve constantly refined and distilled the dream into an idea, and from an idea into a plan which is now a dream, realised.
If I might humbly espouse some advice on this point -
Take considerable time to mentally prototype your idea before jumping out of an aircraft with your first idea for a parachute. Discuss it with interesting people, draw pictures and model things. You can have many ideas about one idea.
How long did it take you to build the platform?
Start to finish, probably about 6 months. It’s just the first version of the Network though, we call it A0M1. We’ve received a lot of thoughtful and constructive feedback about the interface in particular and we’re already developing an enhancement update which will include a proper discovery mechanism and some pretty cool enhancements for web and mobile.
What are the 3 most important lessons you learnt from building Airborne Music?
Always have a plan B (and C, D, E, etc.) – it’s important to be responsive to change and always think a few moves ahead. Things seldom turn out the way you planned.
Fairness is the best foundation upon which to build your house. Be fair with your Crew, Investors and Partners.
Be open and communicative.
What 3 things would you change if you could do it again?
I thought about this for quite a while, there isn’t anything I would change, even the difficult times were good learning and growing experiences. If I could pick one thing -
I would start the setup of the corporate structure and payment gateways sooner (never under estimate the ability of bureaucrats to piss on your parade).
Did anyone inspire you to build Airborne Music?
No one individual stands out in this regard. If anything the passion of the team behind it and feedback from Artists and fans was the most inspiring for me.
Are you aiming to capture the local market first and then the International, or the other way around? Why?
We have our eye’s set on the worldwide market from day one. Music is universal and one of the things we want to do with Airborne is to open the biggest music market the world has ever known. That said, we’re working very hard in the local scene but with the view to expose local Artists to international fans and local fans to international Artists. If that makes sense?
Would you sell a portion of the platform to a 3rd party or do you want to hold 100% shares? And, why?
There may come a time when we decide to sell Airborne but for the moment we are focused on building something of value, something that can make an indelible mark on the future of music.
Where do you see Airborne Music a year from now?
Ready to scale, 2012 is the year of refinement, preparation and bridge-building. We’d like to see a quarter million Carriers by year end but the focus is definitely on preparing for aggressive worldwide expansion in 2013.
How many cups of Vida coffee do you think you consumed, as a team, over the months/years of building Airborne?
Good Lord, we probably burn through a 100 cups a month between us. Over the years… that’s a scary thought.
When you aren’t working, how do you switch off?
Good question, not exactly sure. Sometimes the best thing to do is to try and achieve balance by exposing yourself to new things outside of the working cocoon but when you love what you’re doing, and it’s new every day it doesn’t feel like “work”.
Are you hiring?
Yep! We’re looking for interns to assist with Artists Acquisition in the short term but if there are any sheet-hot designers out there, drop us a mail on iwanttowork@airbornemusic.com.
- end
Really awesome team, really awesome project, I wish them all the best and hope that their dream comes true!
PS. I’ll be getting some free vouchers to try out the system, so keep posted!
Gregory Pouy has kindly put together a slide show on the best digital campaigns of 2011, one of which is the Bing Jay-Z collab that I featured before this post. The list is incredible and if you’re into digital marketing then I highly recommend going through the 61 slides, there’s a huge amount of inspiration in this deck:
Through his incredible foresight and technological mastery, Steve Jobs touched billions of people’s lives around the world over several decades. He attracted a cult-like following that lined up to buy the computers and gadgets produced by Apple Inc. Over the years, people discovered the e-mail address of Jobs and took to regularly sending him messages. That he often responded was as unusual as his leadership style and his processes for crafting hit products.
Mark Milian, a technology writer for CNN, has reviewed more than a hundred of these e-mails, compiled from those posted by fans to blogs and online message boards. Some never-before-published e-mails from Jobs were shared exclusively for this book. As a whole, these correspondences provide a behind-the-scenes and inside-the-mind account of Jobs’ final and most triumphant years. During this time, he returned to Apple and led the beleaguered computer maker from the brink of bankruptcy to becoming the most valuable technology company in the world, while also managing Pixar Animation Studios, an innovative production company that rocketed the Walt Disney Company into a new era of family films.

This book is based on interviews with many of the customers and fans Jobs communicated with. These tales reveal the intricacies of how Jobs portrayed himself as likable and accessible through direct interaction with fans. He handled customer-service inquiries himself and carefully revealed hints about upcoming Apple products, guaranteeing headlines on blogs. However, some of these letters, when analyzed, provide a glimpse into his “reality distortion field,” in which he lobs insults, bends the truth and uses misdirection in order to manipulate anyone on the receiving end. This book has been self-published in digital form, and is not associated with or endorsed by CNN.
[via Amazon]
Remember George Hotz (Aka Geohot), yeh, the dude who hacked Sony’s Playstation 3! Well, finally Sony have taken the hint and are now trying to recruit a senior security analyst.
In other INTERESTING news, Facebook has actually hired George Hotz. Interestingly enough, this news was broken in the last 24 hours, yet Facebook state that George has been working for them since May already as a software engineer. So, it sounds like Facebook snapped him up immediately once Sony settled with him.
Remember this:
As I love the hacking scene, I have to say, kudo’s to George, although what he did was wrong (arguable), he ended up working at an amazing place (his words), and you can’t help but think, “If you can’t beat them, offer then a job!” That was said by Dylan Raynes and it’s so darn true.
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